DESIGNER
PAULINA FICNER
Goal: Get involved in new creative projects. Work in the individual-friendly environment.
Strenghts: Empathetic, tolerant, humans needs oriented, based on passion, with desire for constant development.
Weakness: Get bored quickly, struggle with routine but need stability at the same time. Sometimes lose myself in hard work.
Tools: Photoshop. Illustrator. Figma. InDesign. After Effects. Premiere Pro. Unity3D. ChatGPT. Obsidian. Notebook. Pen.
PORTFOLIO
DIGITAL DESIGN
LOGO DESIGN
PACKAGE+LOGO DESIGN
My tasks:
– creating holistic user experience concept, game difficulty and gamification
– creating prototypes in Unity
– building VR game environment in Unity
– assets researching
– participating in creating app flow
– work in agile-culture environment
– work with Gitlab/Sourcetree
– poster design
I wrote an article about UX side of our project:
GAME DESIGN
OTHERS
CONTACT
CERTIFICATES
CV
CV
Copyright © 2025 PFicner design